Thursday, 18 June 2015

Short Review - Age of Empires II

Short Review - Age of Empires II

If you have owned a PC between 1999 and now, and haven't played AoEII, then quite frankly there's a part of your soul missing. It's an amazing game with an even more amazing support structure - as I write, Steam is currently downloading an update for it at close to 800mb. That's support still coming 16 years after the release date - with no sign as yet of it stopping.

AoEII is a RTS (Real Time Strategy), meaning that while you're tinkering away doing your thing your opponent, be it AI or person is also tinkering away doing there thing. Anyway, enough of "What is a RTS 101", onto the game and why you should be playing it.

The single player game consists of 2 main parts, the Campaign and Standard Game. The Campaign has you battling through several different campaigns from the medieval world, from William Wallace's battles in Scotland to Ghengis Khan's horseback archers to Joan of Arc.

The campaigns are a good way to learn the basics of the game and to pass some time with missions that have varying meaning as opposed to just "Defeat the enemy".

The standard game lets you set the objectives, you can either win by dominating and either conquering all other players or forcing them to resign; win by building a Wonder and having it stand for a set length of time, win by obtaining control of all relics that are randomly dotted across the map; Regicide - where all players have a king who you must keep safe, if the king dies, you're out as well as a few other game types.

You tend to start games in the Dark Age, advancing through to the Feudal Age, the Castle Age and finally the Imperial Age. This is meant to span approximately 1,000 years of civilization. You need to do things in order to progress through the ages, such as building certain buildings and acquiring a set amount of gold and in some cases food. You do this by creating villagers, who can then mine stone and gold, cut wood and gather food by hunting, farming, foraging and fishing. By gathering these supplies you can then use your villagers to construct buildings from houses (to boost your population limit), to barracks to build infantry units to castles or Wonders from Hagia Sofia to the Cathedral or Chartres.

The game is simple to pick up and simple to get to grips with, but can be difficult to master - as is found by the amount of times I've been mercilessly destroyed online. It's a simple game that can suck you in for hours at a time if you're not careful, and the sound effects and music just go along with it all so perfectly they feel like a snug blanket, keeping you cosy while playing.

It's all simple point-and-click controls, and the only feature which I feel could have added more to the game (especially in it's 2013 HD Remaster) would be a simple zoom function.

Overall Score: 9/10 - as an RTS it's near perfect and a wonderful way to spend an evening or afternoon.

Saturday, 13 June 2015

Short Review - Gunpoint

Short Review - Gunpoint (PC)


Gunpoint is a puzzle game with a difference. It's a game with simple goals, but with complex routes to achieve them. It's a game where the story is appealing and there is also a good vein of humour running through it.

You're Richard Conway, freelance spy. You've just purchased a pair of Bullfrog brand hypertrousers, giving you the ability to jump ridiculously high and land safely from those heights. You can hack computer systems and are as violent as your mouse finger dictates.

You are caught up in a murder mystery purely by chance...testing your new hypertrousers in your apartment and falling into the office across the street...


The music is just right, smooth and cool and a constant reminder that you're in a spy related game. The simple controls are quick to get used to, and the eventual upgrades that you can achieve are useful, fun, creative...and required in some cases.


In a nutshell, the game can be completed in a night but there's a wealth of new levels created by the Steam Community. Usually sells for £6, but presently (until 22 June 2015) on sale for £3. Well worth the tiny outlay (even at full price) and has good replayability. Pick it up here.

Overall Score: 8/10 - A great little game more than worth the outlay, a perfect soundtrack for what you're playing and incredibly easy to grasp and master. Timing is critical sometimes and forward thinking a must.

Toolbox24

Thursday, 28 May 2015

Casually Hardcore Gamer?

Evening all,

Now there are certain things in life that are inevitable. Taxes and death are 2 things that spring to mind, but one of the more social inevitabilities is that of labelling.

You wear lots of black, white make-up and listen to dreary sounding rock music - you're a goth.

You have a beard and wear off-beat clothes - you're a hipster.

You are a Tory voter - you're deluded.

You support Chelsea, Man Utd or Millwall - you're brainless.

The list goes on, and that list extends to the world of gaming, usually in the form of those who are fanboys, hardcore gamers, casual gamers, noobs, retro gamers and the list does tend to go on.

Now I tend to categorise myself in a group of gamers that can only be growing in size: I'm a Casually Hardcore Gamer.

Now there are certain elements that I've thought of that put's one in this category.

Firstly: You must have a passion for gaming that is unmoveable. I have a passion for gaming, have done since I was a tiny little Toolbox. Loved them all, from old DOS games like Gorillas.bas and Digger to Wolf3D, Doom and Quake, moving on through to games like Metal Gear Solid, WWF Attitude, FIFA (minus the massive amounts of alleged money embezzlement) to Championship Manager, then Football Manager, Mass Effect, GTA and many more. Gaming is a passion of mine that just cannot be quenched. Whether it's revisiting old games again, or exploring new ones - gaming doesn't get old for me.

Secondly: As much as you love gaming, life events tend to be more important. Such is life. When I was younger, I went to school or college, then after a little bit of homework or a little bit of time with my mates - the computer beckoned. Sometimes, the mates would be fobbed off or homework left to the last minute because. hey, it's CLEARLY more important to me. But then you grow up a bit - this doesn't mean that gaming is no longer important - and things happen. You get married, you have kids, you have a more responsible job. These things inevitably...get in the way. Now that could be read wrong. My wife and kids don't "get in the way" of time that I could be spent gaming...no wait, they totally do - but it's alright, cos I love them dearly and would do anything for them. So games of Toy Story Happy Families and Guess Who? or going for walks to the park or spending some quality time  with the Mrs are as, if not in a strange way MORE important than gaming. I know right, as if anything could be more important! But really, they are. I never would have thought it growing up, but there you go.

Thirdly: Time spent playing is limited - but treasured. This little nugget is so true. I don't tend to get on the computer for any "me time" until the kids have gone to play in their room before bed and the wife is on her laptop watching the tele. As much as I'd love to roll in from work, sit my fat arse down and play some GTA or Football Manger (the 2 games diving my gaming attention at the moment), that's just not gonna happen. Dinner needs to be made, the rubbish needs to be taken to the outside bin and other things need doing. But when the evening rolls round, and the kids are gone...then I'm no longer a father, or a husband. I'm Toolbox24 - gamer. The other thing though is that when I was younger, late nights gaming into the wee hours, even before work, were commonplace. I mean, I only worked at Argos, it's not like I needed to use much of my brain. Now however, I work an important job in the Civil Service, and as such, I need to go to work and actually use my brain for good. This means (unless it's the weekend) no late night gaming sesh's. So the time gaming, is minimal - especially with tea/coffee breaks with the wife - or getting the kids teeth cleaned and bedtime story read.

Fourthly: You sneak gaming in wherever and whenever you can. I work in an office. Sometimes I need to photocopy a ton of shit. While I'm stood over the photocopier waiting for it to do it's thing I could do 1 of 2 things. I could stand and wait, maybe check the stationary cupboard...OR I could whip my phone out and play some games. This sneaking of gaming in is where casual gaming comes into play. I generally wouldn't spend my evening playing Family Guy: The Quest for Stuff, or Criminal Case. No, no, no...I would however play them whilst sitting on the porcelain throne or having a tea break. And in doing so, I have played over 500 games of pool on 8 Ball Pool on Miniclip, completed pretty much every Angry Birds iteration out there and am steadily approaching level 800 on Candy Crush Saga to name but a few. Gaming is somewhat of a way of life, and it's one I am immensely happy with - be it with "proper" games or casual ones.

Fifthly: You don't play just one type of game. This one is important now, it's important for anyone who wants to really appreciate the art, sophistication and subtle nuances of gaming. Someone who just sits and plays CoD or Battlefield all day - no matter if they spend most of their days and nights doing so, can't really be called a hardcore gamer. They fit more snugly into the Fanboy category, along with the people who bicker over the superiority of the Playstation or Xbox. It's just not going to happen. I figure that you need to regularly play and enjoy at least 4 different types of game, to be embedded into the hardcore gamer fold. Now herein lies a caveat - no matter how many casual games you play, they cannot count towards the 5. The following game types can:
  • First Person Shooter (Call of Duty, Battlefield, Portal etc)
  • Role Playing Games (Elder Scrolls, Mass Effect, Fallout etc)
  • Sports Simulator (FIFA, NBA, Madden etc)
  • Real Time Strategy (Command & Conquer, Age of Empires, Starcraft etc)
  • Other Strategy (Civilization, Hearthstone, etc)
  • Management Simulator (Football Manager, Prison Architect, Cities: Skylines etc)
  • Action/Adventure (The Witcher, GTA, Batman Arkham series etc)
  • Platform (Mario, Limbo, Terraria etc)
  • Survival / Horror (DayZ, Resident Evil, Dead Space etc)
The list does go on, but I would say that you need to be an aficionado of at least 4 genres - including the bonus indy game genre. Which of course is a mixture of all genres, but independently made. FTL, Game Dev Tycoon, Plague Inc: Evolved, Gunpoint to again name a few.

Roll those 5 elements together, and you have a hardcore gamer, who hasn't got time to be a hardcore gamer - so he does it casually. The usual type of gamer that this will end up being is a parent.

So yeah, I play casual games, I play proper games too. And I don't pretend that I'm some kind of divine Über gamer - I'm alright, I'm pretty decent and I occasionally have moments of greatness but overall, I'm pretty average. But that doesn't diminish how much I bloody love to play. When I get the chance. I mean even writing this, I've gotten one daughter a carrot, the other one a milk, sorted a tablet out that had disconnected from the wifi and had an incredibly brief chat with the Mrs before she went out to read her book.

So yeah. In summary, I'm a Casually Hardcore Gamer. I'm proud of this, and I won't pretend to be anything that I'm not. And I would imagine, that guys and gals who are in their mid-20's to late-30's who grew up on some awesome games in the 90's and early naughties, probably fit quite snugly into this category as well.

Nighty Night.

Toolbox24

Sunday, 17 May 2015

Guess Who's Back...

Evening All,

It's been a tumultuous 12-13 months. Some personal issues, a new job, and new education for the kids. As well as a little bit of gaming here and there.

I never wanted to leave MonkeyBoxGaming, and I never wanted to take my hiatus this long.

To all none of you who read this, I'm sorry, but I'm here to make a conscious effort to try again - firstly, by cancelling the Mass Effect serialisation - I enjoyed doing it while it lasted, but it was taking so much time and with kids and work etc it didn't leave any time for some actual gaming. Also, looking back, meh - twas ambitious, to convert a 30+ hour game into a detailed written word story. Maybe if I win the Euromillions...

Anyway.

I'm going to start again, some retro reviews, some new reviews, posting trailers, opinions and other bits and pieces.

But, MBG, you were never forgotten, I love you. I always will.

Toolbox24

Saturday, 26 April 2014

Mass Effect Serialisation - Intermission

Hello again, you wonderful person, you.

Just to let you know, I'll be taking a break from the Mass Effect Serialisation (MES). The 16 chapters I've done so far is over 28,000 words and I've put in as much time to write what I have as it would have taken to complete the game twice, maybe three times.

I started this project in December 2013, and it's been fun to write while I've been writing it, however I'm quite the Mass Effect lover - if you hadn't guessed that already - and doing this has stopped me from doing a clean play-through of the trilogy, which is something I last did in June/July 2013. To be perfectly honest...it's been too fucking long. In fact, even though I've been doing the MES, the closest I've felt to playing Mass Effect was downloading Shepard, Garrus, Wrex and Tali texture packs to replace Nick, Ellis, Coach and Rochelle respectively in Left 4 Dead 2, and then downloading husks to replace the common infected...yep.

I need to do a clean trilogy run...other games are enticing me for a while, like FTL or L4D2 and even jumping back into GTA5 for a bit, but nothing is grabbing my attention and I know why. Since Mass Effect 3 came out, I've done multiple trilogy runs. Paragon, Renegade, Paragade, Renegon, FemShep, ShepLoo, CustomShep, StraightShep, No Romance Shep, GayShep, etc etc, in other words, I go back time and time again to experience it all from start to finish, making subtle changes along the way to shape each experience as the tides shape the rocks on a beach.

This is the longest I've gone between play-through's and it's starting to show. It's almost like playing through the trilogy gives me fuel to then go on and play other things, and I'm not treating the MES like a normal trilogy run, but more like a working project; and as a working project, I'll need fuel to make it happen.

So that's it basically. I'm off to play Mass Effect, not work on it.

Toolbox24

Thursday, 24 April 2014

Child of Light

Good Hello There.

I was just perusing around the magnificent Steam Store while thinking of what to do, and I came across a game that is out on 30th April 2014. That game is Child of Light.

It drew me in with it's beautiful artwork, and after watching the following trailer I immediately added it to my Steam Wishlist so that when I can, I can easily find it again and purchase as a little gift from me, to me.

What struck me about it is that the game just looks stunningly beautiful. Not just that but it sounds beautiful and looks to be a mix of turn-based-RPG and platform with more than a sprinkle of JRPG added to the mix as well.

Here is the trailer, watch for yourself.


It might not be everyone's cup of tea, but few games are. This however speaks to me as a gamer who appreciates good story and certain unique qualities which have to be played to truly be understood.

I hope that Child of Light delivers on both.

Toolbox24

Saturday, 19 April 2014

Mass Effect Serialisation – Chapter 16

Mass Effect Serialisation – Chapter 16

Welcoming Liara

The team that Shepard had assembled, including the newly recruited Liara T’Soni were in the briefing room of the Normandy as they left Therum. They only had to travel to Noveria or Feros, but first they would have to return to the Citadel in order to brief Ambassador Udina in person, also so they could inform Admiral Kahoku of the fate of his marines on Edolus.

Shepard entered the briefing room, as Joker spoke to them through the comm.

“Too close, Commander. Ten more seconds and we’d have been swimming in molten sulphur. The Normandy isn’t equipped to land in exploding volcanoes. They tend to fry our sensors and melt our hull… Just for future reference.” Joker said sarcastically,

“We almsot died out there and your pilot is making jokes?” Liara said, very confused,

“Joker pulled our asses out of there. I think he’s earned the right to a few bad jokes.” Shepard explained,

“I see. It must be a human thing. I’m afraid I don’t have much experience dealing with your species, Commander.” Liara conceded. “But I am grateful to you. You saved my life back there. And not just from the volcano. Those geth would have killed me, or dragged me off to Saren.”


“What did Saren want with you? Do you know something about the Conduit?” Kaidan asked,

“Only that it was somehow connected to the Prothean extinction. That is my real area of expertise. I have spent the past fifty years trying to figure out what happened to them.” Liara said,

“How old are you, exactly?” Shepard asked, taken aback by her revelation of studying the prothean extinction longer than he’d been alive.

“I hate to admit it, but I am only a hundred and six.” She replied,

“Damn!” Ashley said, “I hope I look that good when I’m your age.”

“A century may seem like a long time to a short-lived species like yours. But among the asari, I am barely considered more than a child.” She said, clearly bitter that she’s still seen as a young girl to her peers. “That is why my research has not received the attention it deserves. Because of my youth, other asari scholars tend to dismiss my theories on what happened to the Protheans.”

“I’ve got my own theory on why the Protheans disappeared.” Shepard said with the knowledge from the beacon on Eden Prime bubbling just below the surface of his consciousness,

“With all due respect, Commander, I have heard every theory out there. The problem is finding evidence to support them. The Protheans left remarkably little behind.” Liara replied, “It is almost as if someone did not want the mystery solved. It’s like someone came along after the Protheans were gone and cleansed the galaxy of clues. But here is the incredible part. According to my findings, the Protheans were no the first galactic civilization to mysteriously vanish. This cycle began long before them.”

“Where’d you come up with this theory? I thought there wasn’t any evidence.” Shepard asked, intrigued by what Liara’s theory entailed.

“I have been working on this for fifty years. I have tracked down every scrap and shread of evidence. Eventually, subtle patterns start to emerge. Patterns that hint at the truth. It is difficult to explain to someone else. I cannot point to one specific thing to prove my case. It is more a feeling derived from a half-century of dedicated research.” Liara said with conviction, “But I know I’m right. And eventually, I will be able to prove it. There were other civilizations before the Protheans. This cycle has repeated itself many times over.”


“What cycle? What do you mean?” Shepard asked,

“The galaxy is built on a cycle of extinction. Each time a great civilization rises up, it is suddenly and violently cast down. Only ruins survive. The Protheans rose up from a single world until their empire spanned the entire galaxy.” Liara started to explain, clearly delighted to be able to talk in detail about the subject, “Yet even they climbed to the top on the remains of those who came before. Their greatest achievements – the mass relays and the Citadel – are based on the technology of those who came before them. And then, like all the other forgotten civilizations throughout galactic history, the Protheans disappeared. I have dedicated my life to figuring out why.”

“They were wiped out by a race of sentient machines. The Reapers.” Shepard revealed,

“The…the Reapers? But I have never heard of…How do you know this? What evidence do you have?” Liara said, with a mix of excitement and bemusement.

“There was a damaged Prothean beacon on Eden Prime. It burned a vision into my mind. I’m still trying to sort out what it all means.” Shepard said,

“Visions? Yes, that makes sense. The beacons were designed to transmit information directly into the mind of the user. Finding one that still works is extremely rare. It’s no wonder that the geth attacked Eden Prime. The chance to acquire a working beacon – even a badly damaged one – is worth almost any risk.” Liara said, gathering momentum, “But the beacons were only programmed to interact with Prothean physiology. Whatever information you received would have been confused, unclear. I am amazed you were able to make sense of it at all. A lesser mind would have been utterly destroyed by the process. You must be remarkably strong willed, Commander.”

“This isn’t helping us find Saren. Or the Conduit.” Ashley said, clearly irked by the attention Liara was giving Shepard.

“Of course, you’re right. I am sorry. My scientific curiosity got the better of me. Unfortunately, I do not have any information that could help you find the Conduit. Or Saren.” Liara said,

“I don’t know why Saren wanted you out of the picture. But I think we’ll be a lot better off if we bring you along with us.” Shepard said,

“Thank you, Commander.” Liara replied, standing to be next to Shepard, “Saren might come after me again. I cannot think of anywhere safer than here on your ship. And my knowledge of the Protheans may be of use to you later on.”

“And her biotics will come in handy when the fighting starts.” Wrex added with a grin,

“Well we’ve got every other non-human species on board, may as well add an asari to the list.” Shepard said, half-joking,

“Thank you, Commander. I am very gratef…whoa. I am afraid I’m feeling a little light-headed.” Liara said, losing her footing slightly,

“When was the last time you ate? Or slept?” Kaidan asked worried, “Dr Chakwas should take a look at you.”

“It is probably just mental exhaustion, coupled with the shock of finding out the Protheans’ true fate. I need some time to process all this.” Liara said, “Still, it could not hurt to be examined by a medical professional. It will give me the chance to think things over. Are we finished here Commander?”

“Go see the Doctor. The rest of you – dismissed.” Shepard said with his authoritative tone,

The team stood and left the briefing room, as they did, the comm crackled.

“Mission reports are filed, Commander. You want me to patch you through to the Council?” Joker asked through the comm.

“Patch them though, Joker.” Shepard said, as Joker did so. Almost immediately, the Council appeared in the briefing room as holograms.


“We’ve received your report, Commander. I understand Dr T’Soni is on the Normandy.” The Asari Councillor, Tevos, said,

“I assume you’re taking the necessary security precautions?” The Turian Councillor, Sparatus, added,

“Don’t tell me how to do my job.” Shepard said at Sparatus, annoyed at his assertion that he hadn’t considered Liara to be a threat,

“We are not trying to tell you how to carry out your job, Commander. We are merely here to offer advice and guidance.” Tevos intervened.

“It is up to you if you’re smart enough to listen.” Sparatus snapped at Shepard. At that, Shepard decided he’d heard enough from the turian.

“I don’t need this.” He said gruffly and more than a little tired, as he disconnected the link.

“Communications cut, Commander.” Joker chuckled over the comm. Shepard, stood for a moment, gathering his thoughts. He decided to go and see Liara in the Med Bay to check up on her, she had been through quite an ordeal on Therum, and wanted to see that she was alright.

Shepard went down to the Med Bay and saw that Dr Chakwas had finished with Liara, and that Liara had set herself up in the Med Bay’s back room, he approached her to talk. She was sat at a desk, and heard him enter. She immediately stood to face him and looked at him with her big doe-like eyes.

“Commander, have you come to check on me?” she asked,

“Yes, you seem to be doing well now. Is everything alright?” Shepard replied,

“Dr Chakwas assures me I’m going to be fine. I was impressed with her knowledge of asari physiology.” Liara replied, gratefully.

“She knows what she’s doing, you’re in good hands.” Shepard said,

“I never properly thanked you for saving me from the geth, if you hadn’t showed up when you did…” Liara said before Shepard cut her off,

“Don’t mention it. I’m just glad we got there in time.” He said,

“Thank you. And thank you for taking a chance on me. I have seen the way the crew look at me – they do not trust me. But I am not like Benezia. I will do whatever I can to help you stop Saren. I promise.” Liara said, determined to prove her worth and her loyalty.

“Don’t worry Liara, I know you will. I trust you.” Shepard said, reassuringly.

“It means a lot to hear you say that, thank you Commander.” Liara said with a coy smile.

“Tell me about yourself Liara, I’d like to know more about you.” Shepard said, genuinely wanting to know more about his team as he had done with the others he’d picked up.

“I’m afraid I’m not very interesting, Commander. I spend most of my time on remote digs, unearthing mundane objects from long-forgotten prothean ruins.” She said, again coyly,

“You must enjoy something about what you do.” Shepard said,

“I enjoy finding things that haven’t been touched for millennia, and anything to do with the protheans. To know that you were touched by actual working prothean technology – it’s why I find you so fascinating.” Liara said,

“Sounds like you want to dissect me in a lab.” Shepard joked,

“Oh my! That’s not what I meant!” Liara said, obviously upset at the thought, “I never meant for you to think that. All I meant was that you would be an interesting case-study for…No! Wait, I mean…” Liara started to fumble over every word she said, she wasn’t used to human humour,

“I was only joking Liara! It’s OK.” Shepard said, reassuring her that she’d said nothing wrong.

“Joking? By the goddess, you must think I’m so dense.” Liara said, holding her forehead, in embarrassment “Now you can see why I prefer to spend my time on remote digs with computers and data discs. Please, just pretend this conversation never happened,”

“I should go, I’ll catch up with you soon Liara.” Shepard said as he left the Med Bay to return to the CIC.


Toolbox24